“Ultima V Redux” Is Function-Complete and Heading Toward Playtesting
Brad Hannah’s “Ultima V Redux” is feature-complete, and now in an extended playtesting and bugfixing phase.
Brad Hannah’s “Ultima V Redux” is feature-complete, and now in an extended playtesting and bugfixing phase.
Another anthology album by Rothbardic, featuring music from a variety of Origin Systems titles.
“Code of the Savage,” a dark fantasy RPG with “Ultima” roots, will feature in Steam’s upcoming Next Fest next month.
A fledgling game engine for creating “Ultima 7/Ultima 8”-style games.
A look at the career of Raph Koster, the designer of “Ultima Online’s” virtual world, and a multi-talented creative in his own right.
Ion Storm, Looking Glass, Junction Point, Arkane, Irrational, Floodgate, and OtherSide…just a few of the many studios founded by ex-Origin talent.
A look at Richard Garriott’s career trajectory after his departure from Origin Systems.
An introduction to a series of articles about Origin Systems and its impact on the wider gaming industry.
Dustin Naegel has assembled a full-length video showcasing footage from “Ultima 8” and stylized image renders to serve as a backdrop for his re-arrangement of the game’s soundtrack.
A set of 8-bit remixes of the “Ultima 6” soundtrack, intended to give the Commodore 64 version of the game the musical backdrop it deserves.