“Ultima V Redux”: Shrines Complete
The promising-looking effort to rebuild “Ultima 5” in 3D now boasts working shrines!
The promising-looking effort to rebuild “Ultima 5” in 3D now boasts working shrines!
Brad Hannah is working hard to adapt the cutscene maps from “Ultima 5” in “Ultima 5 Redux”.
Join Spam Spam Spam Humbug for a complete reading of Andrea Contato’s “Through the Moongate”! This episode covers Origin Systems’ struggle to adapt to developing “Ultima 6” for MS-DOS.
UO players can now decorate walls in their houses with posters depicting the box art of most (all?) of the “Ultima” games.
A game engine in the style of “Ultima 4-6”, with some features from “Ultima 7” also included.
A patch that replaces the Avatar’s green clothing in “Ultima 5” with red clothing.
Join Spam Spam Spam Humbug for a complete reading of Andrea Contato’s “Through the Moongate”! This episode covers the development and release of Ultima 5 across various platforms.
A long overdue update on the progress being made on a voxel-based 3D engine for “Ultima 5”.