EA Brings Every “Ultima” to Steam (and the “Wing Remasters” as well)!
EA has released the “Ultima” series – the mainline games and both “Underworlds” – on Steam, along with remastered versions of the “Wing Commander” games.
Stephen Underwood’s “Project Tenebrae” is building a full mod studio for “Ultima 8,” with an Enhanced Edition planned as the long-term goal.
Dominik Smith’s “Ultima Online Ecosystem Project” is an attempt to revive the grazing-and-hunting ecology “Ultima Online” dropped before release.
At a developers’ panel, Richard Garriott called the games industry “floundering” and noted that Origin never cancelled a project until EA bought it.
A dungeon-crawler-focused YouTube channel takes a long look at the Japan-exclusive PlayStation port of “Ultima Underworld.”
Anthony Salter has made a bunch of updates to “Ultima 7 Revisited,” most notably the addition of a new lighting system, spellcasting, and initial support for “Forge of Virtue.”
“Quest of the Companions,” the 8-player co-op reworking of “Exult,” has seen several updates since last week.
Fahed Al-Daye, under the handle of “Armor Games,” has released the editor for his “Sand Castle RPG Maker” on itch.io.
A Unity-based remake of “Ultima Underworld” that replaces the game’s graphics with 3D models and adds Xbox controller support.
As promised, the demo version of “Code of the Savage” is available on Steam…just in time for Next Fest!
A more user-friendly gameplay experience for “Ultima 4,” drawing heavily on the Sega Master System port of the game for inspiration.