EA Brings Every “Ultima” to Steam (and the “Wing Remasters” as well)!
EA has released the “Ultima” series – the mainline games and both “Underworlds” – on Steam, along with remastered versions of the “Wing Commander” games.
Melavir Sauin Dragon has posted version 1.02 of “The Sosarian Paradox,” his “Neverwinter Nights”-based remake of “Escape from Mt. Drash,” to the Neverwinter Vault.
An “Exult”-based restoration of the unfinished second half of “Ultima 7 Part Two: Serpent Isle,” rebuilt from Origin’s notes and unused code.
Stephen Underwood’s “Project Tenebrae” is building a full mod studio for “Ultima 8,” with an Enhanced Edition planned as the long-term goal.
Dominik Smith’s “Ultima Online Ecosystem Project” is an attempt to revive the grazing-and-hunting ecology “Ultima Online” dropped before release.
At a developers’ panel, Richard Garriott called the games industry “floundering” and noted that Origin never cancelled a project until EA bought it.
A dungeon-crawler-focused YouTube channel takes a long look at the Japan-exclusive PlayStation port of “Ultima Underworld.”
Anthony Salter has made a bunch of updates to “Ultima 7 Revisited,” most notably the addition of a new lighting system, spellcasting, and initial support for “Forge of Virtue.”
“Quest of the Companions,” the 8-player co-op reworking of “Exult,” has seen several updates since last week.
Fahed Al-Daye, under the handle of “Armor Games,” has released the editor for his “Sand Castle RPG Maker” on itch.io.
A Unity-based remake of “Ultima Underworld” that replaces the game’s graphics with 3D models and adds Xbox controller support.