“Ultima 7 Online”: Catching Up With Loresong’s Browser-Based “Ultima 7” MMO
Loresong’s MMO reworking of “Ultima 7” now has a name: “Ultima 7 Online,” as well as a live testing server that supports hundreds of connections simultaneously.
Inspired by the Wing Commander CIC’s efforts, the Ultima Codex is launching an attempt to archive — offline, of course — the source code for as many Ultima games as possible.
As promised, the demo version of “Code of the Savage” is available on Steam…just in time for Next Fest!
A more user-friendly gameplay experience for “Ultima 4,” drawing heavily on the Sega Master System port of the game for inspiration.
Ideal Dragon is putting out feelers for volunteers willing, when it’s ready, to help translate “Ultima 8: Exult” to other languages besides English.
Speaking on the TechJesse podcast, Richard Garriott made the rather bold claim that, thanks to AI, “Shroud of the Avatar” is now “bug free.” But maybe the bigger surprise is that he’s still involved with “Shroud” at all?
James McHugh has continued working on his browser-based prequel to “Ultima 7,” adding support for importing the original game data.
Stirring Dragon Games will again be bringing “Unknown Realm” to the Portland Retro Gaming Expo, which kicks off this weekend!
Someone is working on a browser-based, fully MMO version of “Ultima 7,” aided by OpenAI’s Astra model