“Ultima: Exodus,” a Remake of “Ultima 3” for “RPG Maker MZ,” Was Released Last March
Check out Francois Poisson’s excellent re-imagining of “Ultima 3” using one of the latest engines in the “RPG Maker” series!
Check out Francois Poisson’s excellent re-imagining of “Ultima 3” using one of the latest engines in the “RPG Maker” series!
What’s the point of remaking an “Ultima” game if you can’t have some fun with the gameplay parameters?
Version 1.3 of this “Exult”-based remake of “Ultima 6” brings numerous bug fixes, a fully-functional cooking system, and other new features besides!
The development team behind “Ultima 8: Exult” asked the “Exult” team for increased height levels in the cross-platform “Ultima 7” engine. Now, we can see what they’ve implemented with it!
The Trinsic-based introductory sequence of “Ultima 7” is now fully playable in “Ultima VII: Revisited,” Anthony Salter’s 3D remake of the game.
The Grey Wanderer’s Tool for Interpreting and Transforming Archival Nodes has added support for more “Ultima” games, and new features bedsides!
A Python-based command line utility for extracting, modifying, and repackaging the game data files from “Ultima 8.”
The “Ultima 8: Exult” team have implemented another area of Tenebrae from “Ultima 8” in the “Exult” engine.
The ever-so-talented Grant W. Chapman has been churning out many new sprite sheets to support various fan projects (especially “Ultima 8: Exult”).
Viridian Games’ recent anniversary stream offered a broad look at the current state of “Ultima 7: Revisited”, but one feature in particular stood out.
A new stable build of “Exult” has been released, bringing many bugfixes and SDL 3 support to the cross-platform “Ultima 7” engine.