Cear Dragon is Reverse-Engineering the “Ultima Forever” PC Alpha Client
It has been over a decade since “Ultima Forever” went offline, but Cear Dragon has set out to find a way to make the early PC alpha version of the game playable again.
It has been over a decade since “Ultima Forever” went offline, but Cear Dragon has set out to find a way to make the early PC alpha version of the game playable again.
Check out Francois Poisson’s excellent re-imagining of “Ultima 3” using one of the latest engines in the “RPG Maker” series!
EA renewed and expanded their portfolio of “Ultima” trademarks recently, sparking a bit of speculation that something was up with the IP.
Version 1.3 of this “Exult”-based remake of “Ultima 6” brings numerous bug fixes, a fully-functional cooking system, and other new features besides!
The Trinsic-based introductory sequence of “Ultima 7” is now fully playable in “Ultima VII: Revisited,” Anthony Salter’s 3D remake of the game.
Viridian Games’ recent anniversary stream offered a broad look at the current state of “Ultima 7: Revisited”, but one feature in particular stood out.
The (possibly) oldest gaming fan club on the Internet turned 34 last week.
A remake of “Ultima 9” based on the “Bob White Plot,” using the Unity game engine as its foundation.
The “Exult” engine now supports using custom introduction and endgame cutscenes, and also allows for the use of cutscenes during normal gameplay.
Sir Bedwyr has figured out how to get “Ultima V: Lazarus”, a “Dungeon Siege”-based remake of “Ultima 5”, working on Valve’s SteamDeck handheld gaming device.
“Ultima 9’s” cutscene videos have been upscaled to 4K resolution.