Peter Tieryas’s Latest Kotaku Article Focuses on the History of “Ultima 7,” “Exult,” and the Ultima Dragons
Peter Tieryas is back with another Kotaku column looking at the history of “Ultima 7,” the “Exult” project, and even the Ultima Dragons.
Peter Tieryas is back with another Kotaku column looking at the history of “Ultima 7,” the “Exult” project, and even the Ultima Dragons.
Anthony Salter has released a new update for “Ultima 7: Revisited” that should allow the entire introductory story of “Ultima 7” to be played to completion.
The Grey Wanderer has made numerous updates to “TITAN,” transforming it into a tool for exploring the data files from a broad range of “Ultima” games.
Chlorthos Dragon, known on Bandcamp as Rothbardic, has released remastered versions of many of the tracks he composed for “Ultima IX: Redemption” in the early 2000s.
Melavir Sauin Dragon is making progress on his “Neverwinter Nights”-based remake of “Escape from Mt. Drash,” having completed the third act of the module.
Dustin Naegel, who contributed music to the “Ultima 9: Redemption” soundtrack, has released an orchestral re-arrangement of the “Ultima 8” soundtrack.
Reddit user shiftpgdn is rebuilding Trinsic, from “Ultima 7: The Black Gate,” as a browser-playable 3D game, to serve as the setting for a prequel story.
Cear Dragon has managed to reverse engineer “Ultima Forever” enough that he is able to explore the game’s beautiful world.
“Ultima Online’s” original lead designer, Raph Koster, is about to release a new sci-fi sandbox MMORPG into Steam Early Access next week.
It has been over a decade since “Ultima Forever” went offline, but Cear Dragon has set out to find a way to make the early PC alpha version of the game playable again.