Tagged: Return to the Serpent Isle

Return to the Serpent Isle: January Update

Return to the Serpent Isle: January Update

They may have missed their December update, but Team Return have been hard at work even so…although things did slow down a bit due to that whole Christmas thing. As far as project progress...

Neverwinter Nights 2 now available on Steam

Neverwinter Nights 2 now available on Steam

You can file this under “it’s about friggin’ time.” That’s right, Dragons and Dragonettes…Steam has finally added Obsidian’s Neverwinter Nights 2 to its catalogue of games. It currently retails for $20 USD (well, $19.99…),...

Team Return needs 3D artists

Team Return needs 3D artists

Sergorn Dragon tweeted this plea earlier today: It’s a pretty straightforward request, Dragons and Dragonettes. If you have any experience doing work with 3D modeling software, and/or have monkeyed around with retexturing models used...

Ultima Return needs YOU!

Ultima Return needs YOU!

Oh noes! Sergorn Dragon informed me this morning that Kat, the editor and a main writer for Return to the Serpent Isle, has had to part ways with the team and the project for...

Return to the Serpent Isle: Portraits!

Return to the Serpent Isle: Portraits!

As noted back in their August update, Team Return have welcomed into their fold Jolyn “Nytefall” Kitzer, who was the lead 2D artist for Ultima V: Lazarus. In the intervening months, she has produced...

Return to the Serpent Isle: October Update

Return to the Serpent Isle: October Update

Team Return have posted their latest update, detailing the progress made this month on their ambitious new Ultima adventure. As has been the case in previous months, much of their news concerns “under the...

Return to the Serpent Isle: September Update

Return to the Serpent Isle: September Update

Sergorn Dragon has just posted the September news update for the Ultima project he’s heading up (and for which I am doing worldbuilding), Return to the Serpent Isle. He makes mention of the character...

Return to the Serpent Isle August Update: Stop, thief!

Return to the Serpent Isle August Update: Stop, thief!

Sergorn Dragon’s increasingly ambitious Ultima project (which I’m also working on) has posted its latest monthly update, and announces the development or updating of several game system scripts that members of the team have...