I totally missed posting about the latest development diary from the Ultima Return project team, in which Sergorn Dragon talks about some of the world simulation systems that have been developed for it.
The Exult-based Ultima 6 Remake has seen more progress, with the addition of Windemere (from Ultima 5) to its map and the creation of new artwork for Gwenno and Sinjen.
A handful of links and videos about the upcoming Kingdoms of Amalur: Reckoning, the open-world RPG which (as I’m sure you all know by now) has none other than Ian “Tiberius” Frazier as its lead designer.
After the phenomenal success of his effort to crowdfund his Ultimate Ultima Collector’s Guide, Stephen Emond has been interviewed by RocketHub, and gets the chance to tell his story.
The Savage Empire Remake hasn’t seen huge amounts of progress over the last few months, but it is still being worked on, and is getting some assistance from another Exult-focused project team.
A 2D RPG in development for Apple’s iOS mobile operating system, To Be A Hero draws several obvious influences from both Japanese RPGs and the Ultima series, especially Ultima 7.