Ultima 9 Asset Archaeology Leads to a New Utility
Steve Taylor set out to explore “Ultima 9’s” game data, and wrote a file-viewer utility along the way.
Steve Taylor set out to explore “Ultima 9’s” game data, and wrote a file-viewer utility along the way.
The upcoming version 1.3 release of “The Ultima 6 Remake” for “Exult” will feature working ship cannons…as befits “Ultima 6”.
Ideal Dragon is hoping to make NPC dialogue in his “Exult”-based remake of “Ultima 8” a little more dynamic.
Taking advantage of “Neverwinter Nights” engine features in a remake of an obscure spinoff of the “Ultima” series.
Ideal Dragon has moved on to implementing Argentrock Isle in his ongoing “Exult”-based remake of “Ultima 8”.
A remake of “Ultima 9” based on the “Bob White Plot,” using the Unity game engine as its foundation.
An unofficial port by “Ultima 2” to the VIC 20 by Aleksi Eeben.
An unofficial port by “Ultima 1” to the VIC 20 by Aleksi Eeben.
Glanestel Dragon has updated this “Neverwinter Nights: Extended Edition”-based “Ultima 4” remake to celebrate U4’s 40th anniversary.
Shattered Moon is once again stepping away from working on “Classic Ultima Online,” but has open-sourced the project in case someone else wants to continue working on it.
“Threat of the Trinity” is an expansive mod for the MS-DOS version of “Ultima 4,” released just in time to mark the base game’s fourth decade!