The OpenMW team are trying to create a sanitized version of the Ultima IX: Redemption data files, free of any Bethesda IP or copyrighted assets.
Shattered Moon has released locally-playable versions of the client and server for Classic Ultima Online (Ultima 4 Multiplayer).
Someone has more or less decompiled the executables for Ultima 4.
Gavan Woolery has released the source code for the first iteration of the Voxel Quest engine.
A new video showcasing the state of Underworld Exporter as of the end of July.
Gavan Woolery will be releasing the code for Voxel Quest as open source, and will be scaling back the amount of work he does on the project.
More work has been done on Nuvie’s support for Martian Dreams since the project was moved over to GitHub.
A project that aims to take some of the hassle out of training party members in Ultima 7: The Black Gate.
Slashing Dragon has open sourced the tools for the ongoing effort to translate the SNES port of Savage Empire into English.
Eric Fry has migrated Nuvie off of Sourceforge, and now has the project hosted at GitHub.
MagerValp has released version 2.2 of Ultima 4 Remastered, which addresses a few more bugs reported by users.
MagerValp has published the source code for Ultima 4 Remastered on GitHub.
Slashing Dragon has released version 1.52 of Ananias, which adds community features to the game. As well, a new Ananias website has been launched.
iOS developer Litchie is working on an iOS-native port of Exult.