Spam Spam Spam Humbug: Episode 59 – Which Came First: The Story or the Game?
What’s the best way to design a game: solidify the story first, or get the underlying tech in place and then craft a story around it?
What’s the best way to design a game: solidify the story first, or get the underlying tech in place and then craft a story around it?
The Kickstarter campaign to crowdfund the Ultima Dragons 25th Anniversary Bash ends tomorrow!
Another Ultima reference popped up on ABC sitcom “The Goldbergs” this week.
The Ultima Dragons are raising funds, via Kickstarter, to make their 25th anniversary bash at Disneyland a reality.
Let’s take a look at different forms of conversation systems that crop up in games.
The Ultima Game Music Fan Recreation Project has released digital versions of its remixes of classic Ultima tunes…for those who backed it on Kickstater.
Unseen Dragon interviews Richard Garriott about the process of story-telling in the Ultima games.
Richard Garriott, chatting with MCV, remarked that his future as a game designer depended very much on Shroud of the Avatar’s crowdfunding success.
We’ve somehow managed to reach a fiftieth episode. That seems significant.