Spam Spam Spam Humbug: Episode 39 – The Ageing Gamer
Gone are the days when we could play games at whim, for what duration pleased us. How, as gamers, do we deal with getting older and having less time for our passtime?
Gone are the days when we could play games at whim, for what duration pleased us. How, as gamers, do we deal with getting older and having less time for our passtime?
In which we wrap up the discussion with Paul and look at violence in a real-world context.
Stories in RPGs…what makes them good, and are they even necessary?
Linguistic Dragon explores Savage Empire a bit more, and struggles with inventory management.
What starts as a discussion about story and gameplay mechanics morphs into discussion of the depiction of violence in video games, and how violence might end up being depicted in VR.
Ultima 8 was released 22 years ago, on March 15th of 1994. Anyone else feel old now?
Wired sits down with Warren Spector to talk about Origin Systems, dialogue, steampunk, crowdfunding, and more.