Andy Panthro's Ultima Textures for Minecraft Updated
Andy Panthro has updated his Ultima-inspired texture pack for Minecraft to support the latest version of the smash hit indie game.
Andy Panthro has updated his Ultima-inspired texture pack for Minecraft to support the latest version of the smash hit indie game.
Team Return have released the first sample piece from the Ultima Return soundtrack, a re-working of Stones by Panu “Grotto Dragon” Aaltio.
Kevin Fishburne has made numerous improvements to his Ultima-inspired online RPG, Sanctimonia, including the implementation of object interactions and progress save states.
Old Games Italia launches a new video feature with a look at the box contents of the European edition of Serpent Isle.
Jason “Xarton Dragon” Penney has released a set of portable, delta-only patches for the first six Ultima games (the GOG versions and, presumably, other installations as well).
The Exult-based Ultima 6 Remake has seen some impressive progress and developments, including the addition of two new team members, over the past couple of weeks!
Ultima Online was released fourteen years ago…yesterday. Be sure to check out UOJournal for some interesting retrospectives about the game and its expansions.
Courtesy of Ian “Tiberius” Fraizer, Ultima Aiera is pleased to present the regional profiles — city, town, and landmark design documents — from Ultima V: Lazarus.
Courtesy of Natreg Dragon and Pix, Ultima Aiera is pleased to present images of the manual, quickstart guide, reference guide, and maps from the Ultima Trilogy (a compliation of the first three Ultima games released for DOS).
Courtesy of Natreg Dragon and Pix, Ultima Aiera is pleased to present images of the manuals for two different Apple II versions of Ultima 2: the original, and the “grey box” version.
The Codex of Ultima Wisdom has received an immense number of pageviews over the last year, and has added much in the way of new content.