Ultima Online: Get Ready for “Treasures of Wildfire”
The latest “Ultima Online” newsletter adds elements from “Forge of Virtue” to the game’s lore, and teases an upcoming in-game event.
The latest “Ultima Online” newsletter adds elements from “Forge of Virtue” to the game’s lore, and teases an upcoming in-game event.
Also some stuff about MMOs, Outriders, and cheating in X-Wing.
The extended version of the “Serpent Isle” intro cutscene is now the standard cutscene played in “Exult” when starting “Serpent Isle” anew.
“The Ultima 6 Remake”, a retelling of “Ultima 6” using the “Exult” engine, is getting close to completion.
Could AI-powered upscaling technology be used to produce higher-resolution cutscenes for some of the later “Ultima” games?
Sir John has been running a limited beta test of his long-in-development German translation of “Ultima 7 Part 2: Serpent Isle”.
An attempt to re-create Britannia, circa Ultima 7, in Minecraft…and to grow that out into something more like a full remake.
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The developers of “For the King” – and, formerly, of “The Black Gate Board Game” – have joined British publisher Curve Digital’s stable of studios.
Sir John has released an updated version of his German translation patch for “Ultima 7: The Black Gate”.
Modified book, map, and other files for Ultima 7 that address some of the well-known nitpicks about the game.