“Exult” for Android: Back in Development
After nearly a decade of dormancy, the Android port of “Exult” is being worked on…by the original developer!
After nearly a decade of dormancy, the Android port of “Exult” is being worked on…by the original developer!
Joe Garrity returns to the podcast, bringing us treasures from the Origin Museum.
An “Ultima 7” fan game that homages its bread-baking and hunger mechanics.
The latest “Ultima Online” newsletter adds elements from “Forge of Virtue” to the game’s lore, and teases an upcoming in-game event.
Also some stuff about MMOs, Outriders, and cheating in X-Wing.
The extended version of the “Serpent Isle” intro cutscene is now the standard cutscene played in “Exult” when starting “Serpent Isle” anew.
“The Ultima 6 Remake”, a retelling of “Ultima 6” using the “Exult” engine, is getting close to completion.
Could AI-powered upscaling technology be used to produce higher-resolution cutscenes for some of the later “Ultima” games?
Sir John has been running a limited beta test of his long-in-development German translation of “Ultima 7 Part 2: Serpent Isle”.
An attempt to re-create Britannia, circa Ultima 7, in Minecraft…and to grow that out into something more like a full remake.
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