Restored: Ashes
I say “restored” in the sense that I’ve cleaned up the entry and properly re-categorized it…right into the Cemetery. There was a time when Ashes looked like a very promising 3D engine inspired heavily...
I say “restored” in the sense that I’ve cleaned up the entry and properly re-categorized it…right into the Cemetery. There was a time when Ashes looked like a very promising 3D engine inspired heavily...
This is, I submit, what downloadable content (DLC) should be all about: Being an Ultima fan, I’ve always measured add-on content — DLC included — against the metric established by the two expansions to...
In his latest news post, Dino mentioned this interesting-looking new project, which aims to craft an RPG maker that features Ultima 7-ish graphics and no need for programming skill. It seemed worth a project...
Thanks to Matthew Johnston, the download archive for this interesting Ultima-inspired tale is no longer corrupt.
Matthew Johnston’s total conversion for Exult is once again available for download. And with that, I’m out sick for the rest of the day.
I was always a big fan of Syndicate when I was a kid; I spent countless hours in front of my friend Tiago’s Mac LCIII laying into mercenaries (and sometimes civilians…who am I kidding?)...
I’ve just added a project entry for a very promising-looking Ultima 7 remake using the Neverwinter Nights 2 engine. As yet, the team has only released screenshots of their work, and in truth they...
Well, that sucks. I’d hoped this trip afield would provide me with at least a few opportunities to update the site, but it would appear that I failed to factor three things into my...
First, it was Ultima 7. Then, it was Lazarus. Now, the “Let’s Play Ultima” craze, which has slowly been making its way across YouTube and across the series, has reached my personal favourite amongst...
I’ll be limping through restoring the downloads for Ultima 7 this and next week, most likely. And I’ve begun where it is most critical to begin: with Exult. I’ve also gone though and grabbed...
Dino links to a pair of articles (1, 2) by Sheri Graner Ray, a former Origin employee and now a senior game designer with Schell Games, who has been in the gaming industry for...