Tagged: Ultima 5

Back To Roots March Updates

Back To Roots March Updates

Back to Roots, another Ultima-inspired (and Ultima-compatible) game engine project, posted a couple of updates early on in March, which I had missed noticing until just now.

Added: Nytegard's Ultima 5 Utilities

Added: Nytegard's Ultima 5 Utilities

Several years ago, Nytegard undertook a project to crack into the data files for Ultima 5, and proceeded to extensively reverse-engineer the game. Along the way, he built himself several tools to assist in...

Back to Roots: Conversation System and Another Bug

Back to Roots: Conversation System and Another Bug

Fearyourself/JC has continued to make progress adding support for Ultima 5 to his game engine: I’ve continued the conversation system and actually have integrated the full labelling system into the game engine. It seems...

Back to Roots progress; possible U5 bug?

Back to Roots progress; possible U5 bug?

For the most part, Fearyourself/JC has been working on upgrading Nytegard’s Ultima 5 tools (which I really need to add to Aiera); he goes into detail about the differences between his versions and Nytegard’s...

Added: More Minecraft Avatar Skins

Added: More Minecraft Avatar Skins

Courtesy of Andy Panthro, Ultima Aiera is pleased to present two additional Avatar-themed skins for your Minecraft character: an Ultima 6 Avatar (in white, as per the game’s box art), and an Ultima 5...

Ultima V on a Passport MIDI card

Ultima V on a Passport MIDI card

Over at ByteCellar (the vintage computing weblog), blogger blakespot has linked to a YouTube video of the title screen from Ultima 5, with audio being handled by the dual-card Passport Wavetable MIDI card. It...

Rockin’ Ultima 5 theme music!

Rockin’ Ultima 5 theme music!

Joe Garrity of the Origin Museum alerted me to this: I could say more for the sound quality, but that right there is a pretty epic take on the title screen track from Ultima...