Tagged: MMORPG
Ultima Online's Originality
Life on Aggramar blogger Delin Quent waxes nostalgic about Ultima Online and praises for its originality and unique sandbox gameplay experience.
Gamasutra: Replay Interviews Rich Vogel
The former Ultima Online associate producer (and current VP of Product Development for BioWare Austin) talks about his gaming history, Ultima Online, and MMO development in general.
Introducing Basjian! Beta Testers Wanted!
Basjian is described by its creator as “a not-so-MMO game”. Written in JavaScript and Node, it sports a distinctly old-school, Ultima-esque look.
A Lengthy Interview With Richard Garriott
Good Game — the TV show by Gamers, for Gamers — has an interesting and informative chat with the father of MMOs [and Ultima! – Ed.], Richard Garriott.
WorldForge Update: Fortifications
The open source, 3D MMORPG engine has added some new terrain-bending features to its bag of tricks.
Nightly Open Thread
Suppose for a moment that BioWare’s The Old Republic MMORPG fails commercially. Will the Star Wars franchise survive?
Origin: Best PC game developer of all time?
Kotaku’s Luke Plunkett thinks so. [Update: link fixed! — Ed.] And I, for one, cannot disagree. Don’t get me wrong: there are a few other phenomenal game developers out there. I’m less sold on...
Free-to-Play: the way of the future for MMOs?
Last month, Turbine announced that their MMORPG, Lord of the Rings Online, was switching from a paid subscription payment model to a microtransaction-based free-to-play model instead. The result? According to Kate Paiz, LotRO’s executive...