Sanctimonia: OpenGL Water Layers at Depth
Kevin Fishburne has been messing about with OpenGL and water depth layers in developing his Ultima-inspired MMORPG, Sanctimonia.
Kevin Fishburne has been messing about with OpenGL and water depth layers in developing his Ultima-inspired MMORPG, Sanctimonia.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
The weekly round-up of news related to Bethesda Game Studios and their excellent RPG series, The Elder Scrolls. And any other titles they might be working on.
Kevin Fishburne has published another monthly status report detailing progress made on his Ultima-inspired MMORPG, Sanctimonia.
A short retrospective about Richard Garriott at The Gamer’s Hub.
The weekly round-up of news related to Bethesda Game Studios and their excellent RPG series, The Elder Scrolls. And any other titles they might be working on.
Kevin Fishburne has made numerous improvements to Sanctimonia, his Ultima-inspired open source MMORPG, over the last three months.