Gamasutra: Replay Interviews Rich Vogel
The former Ultima Online associate producer (and current VP of Product Development for BioWare Austin) talks about his gaming history, Ultima Online, and MMO development in general.
The former Ultima Online associate producer (and current VP of Product Development for BioWare Austin) talks about his gaming history, Ultima Online, and MMO development in general.
Basjian is described by its creator as “a not-so-MMO game”. Written in JavaScript and Node, it sports a distinctly old-school, Ultima-esque look.
Good Game — the TV show by Gamers, for Gamers — has an interesting and informative chat with the father of MMOs [and Ultima! – Ed.], Richard Garriott.
The open source, 3D MMORPG engine has added some new terrain-bending features to its bag of tricks.
Suppose for a moment that BioWare’s The Old Republic MMORPG fails commercially. Will the Star Wars franchise survive?
Kotaku’s Luke Plunkett thinks so. [Update: link fixed! — Ed.] And I, for one, cannot disagree. Don’t get me wrong: there are a few other phenomenal game developers out there. I’m less sold on...
Last month, Turbine announced that their MMORPG, Lord of the Rings Online, was switching from a paid subscription payment model to a microtransaction-based free-to-play model instead. The result? According to Kate Paiz, LotRO’s executive...
One more interesting thing from Paul Barnett’s Twitter feed for today. Here, he draws attention to a video he did for AbleGamers, a gaming news & reviews blog with a focus on disabled persons...
This Ultima 5-inspired MMORPG, which might possibly have been helmed during its development by Ultima 8 developer Jason Ely, is once again available for download…kind of. You see, Dransik is now being distributed by...
GameDaily has an exclusive interview with Richard Garriott — the creator of the Ultima series — in which he laments the end of Tabula Rasa (the MMORPG he helped create) and hints at a...