Tagged: Mike McShaffry

Interview with Bill Randolph

Bill Randolph graciously took over an hour out of his busy schedule to chat with us about his work at Origin Systems, especially on Ultima 9. He answered a number of questions about the game and its development, and shed some new light on its difficult development.

Interview with Jason Ely

To mark the 20th anniversary of Ultima 8’s release, the Ultima Codex interviewed one of the game’s most well-known team members, programmer and designer Jason Ely.

New Gallery: Martian Dreams Design Documents

New Gallery: Martian Dreams Design Documents

Courtesy of Bill Randolph and Joe Garrity of the Origin Muesum, Ultima Aiera is pleased to present a series of design documents for Martian Dreams, covering areas such as the game’s alpha testing, the clue path and plot, the planned dream world encounters, maps, tilesets, and in-game flags.