Richard Garriott Interview at VGS
The fine folks at Video Game Sophistry (VGS) have interviewed Richard Garriott. It’s a pretty wide-ranging interview, as far as subject matter is concerned. Click on through and give it a listen!
The fine folks at Video Game Sophistry (VGS) have interviewed Richard Garriott. It’s a pretty wide-ranging interview, as far as subject matter is concerned. Click on through and give it a listen!
Warren Spector gives his thoughts on leaving Disney behind, and bemoans the lack of role models in gaming.
Warren Spector’s GDC talk focused on the “re-use” of narrative elements from non-gaming media. The former Origin Systems developer also has a new writing gig.
Veteran game designer (and Origin Systems alumnus) Raph Koster has left his position at Playdom.
Richard Garriott and Warren Spector reminisce about Origin Systems.
A profile of Origin Systems shortly after their founding, by Softline magazine.
Raymond Benson got an early start in the games industry at Infocom, and joined Origin Systems after he and his wife moved back to Austin.
Chris Roberts and Richard Garriott discuss Kickstarter…and Origin Systems.
Richard Garriott and Dallas Snell discuss the moral quandary that Garriott recently posed, and also discuss the creation of Eight Virtues.
The world design documents (read: hand-drawn maps) for the original plot of Serpent Isle have been moved into the Origin Gallery here at the Ultima Codex.