Rock, Paper, Shotgun: Ultima 7 Made Me
Adam Smith, at Rock, Paper, Shotgun, has written a wonderfully nostalgic article about his early gaming days, and the impact that Ultima 7 had on him.
Adam Smith, at Rock, Paper, Shotgun, has written a wonderfully nostalgic article about his early gaming days, and the impact that Ultima 7 had on him.
After the phenomenal success of his effort to crowdfund his Ultimate Ultima Collector’s Guide, Stephen Emond has been interviewed by RocketHub, and gets the chance to tell his story.
Two new screenshots from the Beautiful Britannia team showcase some new house textures for Britain, pitting them against the older textures.
The Savage Empire Remake hasn’t seen huge amounts of progress over the last few months, but it is still being worked on, and is getting some assistance from another Exult-focused project team.
A 2D RPG in development for Apple’s iOS mobile operating system, To Be A Hero draws several obvious influences from both Japanese RPGs and the Ultima series, especially Ultima 7.
Business Insider also landed an interview with Richard Garriott recently, in which he discusses pretty much everything about where he came from, what he has achieved, and what he has in store for us.
Motherboard.tv has a 20-minute interview with Richard Garriott, in which he discusses virtual worlds and shows of Britannia Manor.
Richard Garriott asks what his ultimate RPG might look like, and in a lengthy essay answers the question. You can probably guess that the answer involves a mixture of where he’s gone before (with Ultima) and where he’s at now (the casual gaming space). But have a read even so!
Richard Garriott argues that Blizzard (and, by extension, Activision) have lost out by not attempting to compete in the social and mobile gaming spaces.
Ian “Tiberius” Frazier, former lead of Team Lazarus and currently the lead designer for Kingdoms of Amalur: Reckoning, gave RPG Codex an exclusive interview…in which he says some very promising-sounding things about the upcoming RPG from Big Huge Games.