Monthly Archive: August 2011
Richard Garriott at GDC: The Evolution of Games
Richard Garriott gave a version of his “three eras of gaming” keynote talk at GDC Europe this week, and focused a lot on Ultima and Ultima online in its text.
Back to Roots: Looking For Collaboration
Fearyourself, having reached a point where he feels his Ultima-inspired game engine, Back to Roots, is stable and mature enough, is looking for more people to join the project.
Back to Roots: Boat Transportation
Fearyourself has added boat travel (and most other forms of “vehicular” travel) to his Ultima-inspired game engine, Back to Roots.
The Serpent Isle Remake: It's Pretty
Thepal has posted what he describes as a “pretty” (and, to be fair, it is) screenshot of a scene in his Oblivion-based remake of Serpent Isle.
Chris Roberts Wants To Do Another Wing Commander
G4TV recently interviewed Chris Roberts, the man behind Wing Commander, and learned that he is anxious to return to game-making…and to the Wing Commander universe.
The CRPG Addict Is Playing Ultima 5!
Well-known old-school gaming blogger The CRPG Addict has started playing through the Origin Systems classic, Ultima 5.
Kingdoms of Amalur: Reckoning…Oh, Yes, It Has RPG Features!
Three videos spotlighting a bunch of the features of 38 Studios’ upcoming RPG, Kingdoms of Amalur: Reckoning. It would seem to have a lot of RPG features, more than just an open world. And hey, it’s Tibby presenting the game in the videos; you should watch them just for that.
More Kingdoms of Amalur: Reckoning Information
A pair of articles released over the weekend give me new confidence that the RPG Tibby is designing for 38 Studios will be more than just a generic fantasy action game.