Sanctimonia Update: Rotation Working Great!
Kevin Fishburne has made some improvements to how his Ultima-inspired online game handles camera rotation, and has mostly overcome the GAMBAS-related issues he had been experiencing.
Kevin Fishburne has made some improvements to how his Ultima-inspired online game handles camera rotation, and has mostly overcome the GAMBAS-related issues he had been experiencing.
Thanks to Canadian sci-fi author Cory Doctorow, I finally rediscovered an old map of the original plan for Ultima Online’s game world, which included all four continents from the first Ultima game.
Scythifuge, who is remaking Savage Empire in Exult, needs input from the community on a design decision he’s trying to make.
Dungeon Siege, the game used to make two astounding Ultima remakes, is available via Steam, although not directly.
Ultima creator Richard Garriott throws down a gauntlet at EA’s feet in his comment on EA’s recent legal actions and Mythic’s secret project.
Kevin Fishburne’s Ultima-inspired online game, Sanctimonia, doesn’t have much in the way of news to report; the developer is just trying to work through a handful of issues he is having with the new version of GAMBAS, the language Sanctimonia is being built with.
Back to Roots, another Ultima-inspired (and Ultima-compatible) game engine project, posted a couple of updates early on in March, which I had missed noticing until just now.
I have a free copy of Mass Effect 2 to give away. It could be YOURS!
NorwegianRockCat, from the xu4 development team, has released a trailer for the (currently iPad-only) iOS port of xu4, the cross-platform Ultima 4 engine.