The CRPG Addict Plays Ring of Darkness (An Obvious Ultima Ripoff)
The CRPG Addict is playing through Ring of Darkness, a 1982 ZX Spectrum game that very obviously rips off Akalabeth, Ultima 1, and Ultima 2.
The CRPG Addict is playing through Ring of Darkness, a 1982 ZX Spectrum game that very obviously rips off Akalabeth, Ultima 1, and Ultima 2.
Richard Garriott was invited to create a card for Magic 2015’s Core and Duel of the Planeswalkers releases. That card? The Shield of the Avatar.
Back at the end of June, during the course of E3, Greg Kasavin and Felicia Day (Ultima Dragons both) interviewed Richard Garriott.
Via Eurogamer: “…within months of CCP springing into existence, Origin and EA released Richard Garriott’s Ultima Online. For [Thorolfur Beck], fearing they had been beaten to the market, it seemed like the end of...
Eric Fry has made a number of updates to the Nuvie engine recently, as he works on adding support for Martian Dreams to it.
How did Gamasutra manage to write an article about the fifteen-year development history of Divinity: Original Sin and not mention Ultima 7 once?
Linguistic Dragon hasn’t had much time for Ultima 2 in recent weeks, but he did get in a couple of play sessions, which he recently blogged about.
The Digital Antiquarian continues his look at Ultima 4’s development, and comments on the game itself.
Kotaku takes a look at bizarre foods in various RPGs, and discusses (briefly) the party’s utter life-and-death reliance on food in Ultima 3.
Let that sink in: a remake of the Ultima Underworld demo, the first level of the Stygian Abyss, using Unreal Engine 4. With VR support.