Divinity: Original Sin Release Delayed (Slightly)
Divinity: Original Sin’s release date has been pushed back by ten days, but still falls within this month.
Divinity: Original Sin’s release date has been pushed back by ten days, but still falls within this month.
Sergorn Dragon has announced, via Twitter, that Team Return are abandoning the use of the Neverwinter Nights 2 engine, in favour of Unity.
In which we look at the various Ultima fan projects that have been active, even if only briefly, in 2013, and note the progress that these have made.
In the most recent Hangout of the Avatar Google+ session, Richard Garriott outlined his vision for music in Shroud of the Avatar, and invited the community to submit musical pieces to possibly be considered for use in the game.
The Ultima Return website has been updated, and features another NPC portrait for us to enjoy.
The Ultima Return team have released another music track from Panu “Grotto Dragon” Aaltio.
Sergorn Dragon has updated the Ultima Return website with some awesome new artwork by Andrea Fryer, as well as his thoughts on Ultima 7 Part 2: Serpent Isle.
Sergorn Dragon has posted two pieces from the Ultima Return soundtrack online as YouTube videos.
In which we look at the various Ultima fan projects that have been active, even if only briefly, in 2012, and note the progress that these have made.