“Ultima 7: Revisited”: Everything in Trinsic Should Work Now (Instruments Included)
Anthony Salter has released a new update for “Ultima 7: Revisited” that should allow the entire introductory story of “Ultima 7” to be played to completion.
Anthony Salter has released a new update for “Ultima 7: Revisited” that should allow the entire introductory story of “Ultima 7” to be played to completion.
What’s the point of remaking an “Ultima” game if you can’t have some fun with the gameplay parameters?
The Trinsic-based introductory sequence of “Ultima 7” is now fully playable in “Ultima VII: Revisited,” Anthony Salter’s 3D remake of the game.
Viridian Games’ recent anniversary stream offered a broad look at the current state of “Ultima 7: Revisited”, but one feature in particular stood out.
Anthony Salter has added widescreen support, improved lighting, and drag-and-drop support for items to “Ultima 7 Revisited”.
Anthony Salter has been testing 8-way sprites, and improving RAM usage, in his custom 3D engine for “Ultima 7”.
Anthony Salter has implemented a conversation system in “Ultima 7: Revisited” that reads directly from the original game’s usecode.