Tagged: Serpent Isle

Do RPGs Require a Foozle?

Rowan Kaiser, writing at the Escapist, examines the small number of significant games that eschewed the typical RPG formula of presenting the character with a final boss or villain to fight.

About the Ultima Series

The games comprising the Ultima series were, between 1981 and 1999, the defining computer role-playing games. Both the Western and Eastern RPG “schools”, if that is an appropriate term for them, were heavily inspired by the Ultima games, and still feature numerous gameplay and interface conventions that one Ultima or another introduced.