Iris2 Has Been Updated
The enhanced, open-source 3D client for Ultima Online freeshards has been updated after over a year of no news.
The enhanced, open-source 3D client for Ultima Online freeshards has been updated after over a year of no news.
Kevin Fishburne has made great strides in implementing objects — e.g. scenery assets — in his still-in-development Ultima-inspired online game, Sanctimonia.
The Ultima 6 Online wiki has been moved/merged into the Codex of Ultima Wisdom.
Kevin Fishburne reports on progress he has made in recent days on implementing object generation in his Ultima-inspired online game, Sanctimonia.
Kevin Fishburne has uploaded another video showing off recent changes and enhancements made to the character portrait generator for his Ultima-inspired online game, Sanctimonia.
Goldenflame Dragon’s Ultima-inspired “spiritual prequel” to the Ultima series, a browser-based game in the style of Ultima 5.
Kevin Fishburne has made some improvements to how his Ultima-inspired online game handles camera rotation, and has mostly overcome the GAMBAS-related issues he had been experiencing.
Kevin Fishburne’s Ultima-inspired online game, Sanctimonia, doesn’t have much in the way of news to report; the developer is just trying to work through a handful of issues he is having with the new version of GAMBAS, the language Sanctimonia is being built with.
Life on Aggramar blogger Delin Quent waxes nostalgic about Ultima Online and praises for its originality and unique sandbox gameplay experience.
Kevin Fishburne’s Ultima-inspired online multiplayer RPG continues in its development, adding full-screen rotation (and strafing!) and a rudimentary character portrait creation system.