Bethesda Thursdays
The weekly round-up of news related to Bethesda Softworks and Game Studios, their excellent RPG series (The Elder Scrolls), and any other titles they might be working on or publishing.
The weekly round-up of news related to Bethesda Softworks and Game Studios, their excellent RPG series (The Elder Scrolls), and any other titles they might be working on or publishing.
Kevin Fishburne has begun adding persistent world object blocks to his Ultima-insipred, PvE MMORPG, Sanctimonia. Depth testing is also being implemented.
Massively takes a look back at the soundtrack for Ultima Online in this week’s “Jukebox Heroes” feature.
Because it was a long weekend (Happy Belated Canada Day!) up here, and I spent the day trying not to melt in a scorcher of a day that is entirely unbecoming (but actually depressingly common, in summer) for a northern country with a reputation for lengthy winters.
The weekly round-up of news pertaining to former Interplay developers and their various new projects.
Because there doesn’t appear to be any news from Larian Studios this week, and because I totally missed posting anything on Wednesday.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
The weekly round-up of news related to Bethesda Softworks and Game Studios, their excellent RPG series (The Elder Scrolls), and any other titles they might be working on or publishing.
Kevin Fishburne has improved the look of Sanctimonia’s in-game cloth map feature.