Tagged: MMORPG

Shroud of the Avatar: Player-Made Weapons Will Retain Their History, Become Artifacts. Also, Conversation System Details! (Updated!)

In an interview with Warcry, Richard Garriott revealed how player-made items in Shroud of the Avatar will remember their history and, over time, become artifacts. He also discussed the game’s conversation system, and even said that the “World of Warcraft” model of MMORPGs has been overdone. Because of course he did. (And now the third part of the interview has been posted.)

Bethesda Thursdays

The Fallout Series A few days ago, it was revealed that Bethesda Softworks had filed for a Fallout 4 trademark. This news was soon followed up with this Morse code-blaring, Vault Tec-logo-bearing website; the...

Random Wednesdays

Irrational Games As gorgeous and intriguing as the Burial at Sea DLC for BioShock Infinite looks, the execution of it seems to be somewhat lacking. Not that it’s bad, exactly…it just seems to disappoint...

Max Breedon Needs Artists for Crypt Wizard

Max Breedon, the chap behind the old-school, Ultima-like MMORPG EUO is working on a new game, which he is calling Crypt Wizard. Somewhat inspired by Dungeon Keeper, it’s a dungeon management game with an old school vibe…and he needs artists to help craft its tileset. (And yes, it’s a paying gig.)

Larian Saturdays…And More

So I missed posting a Wednesday update this week, and as such I’m lumping in the content from Wednesday with the weekend Larian Studios content. Because there really isn’t much to report from Larian...