And This Is Also Why It’s a Shame that Mythic Was Shuttered
The people at Mythic — and Paul Barnett especially — loved the communities of the IPs they tried to do new things with, and reached out to them in ways few other developers have.
The people at Mythic — and Paul Barnett especially — loved the communities of the IPs they tried to do new things with, and reached out to them in ways few other developers have.
The Shards Online team have been focused on the project and somewhat non-communicative as a result. But they are evidently planning a new crowdfunding campaign.
I suppose, if one wants to get technical, it was only ever promised that the in-game shop wouldn’t be integral to the PC version of the game.
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Shroud of the Avatar Release 7 begins tomorrow, so naturally the instructions on how to get ready for it have been posted by Portalarium.
Divinity: Original Sin’s release date has been pushed back by ten days, but still falls within this month.
Citadel Studios are giving all comers — backers and non-backers alike — the opportunity to try Shards Online this weekend.
Citadel Studios will be allowing randomly-chosen backers of Shards Online to play an alpha build of the MMORPG this weekend.
The Kickstarter-based crowdfunding campaign for Citadel Studios’ Ultima Online-inspired MMORPG, Shards Online, has gone live.
The release date for Divinity: Original Sin has been announced: Larian Studios’ Ultima-inspired RPG will be out on June 20th.
Richard Garriott and Starr Long have posted their impressions of Shroud of the Avatar’s fifth pre-alpha release. Long also hinted that the game might end up being delayed.