The Ultima Source Code Offline Archive Project (USCOAP)
Inspired by the Wing Commander CIC’s efforts, the Ultima Codex is launching an attempt to archive — offline, of course — the source code for as many Ultima games as possible.
Inspired by the Wing Commander CIC’s efforts, the Ultima Codex is launching an attempt to archive — offline, of course — the source code for as many Ultima games as possible.
GOG have put their catalogue of EA games on sale this weekend. And as a bonus, with any purchase, you will get a free copy of The Witcher.
Night Dive Studios sat down with Paul Neurath for a chat about Looking Glass Studios, System Shock…and (of course) Ultima Underworld.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
Mythic have announced their next game, a re-imagining of Dungeon Keeper for mobile devices.
Paul Izod, whose retrospectives of the Ultima series we have greatly enjoyed in recent months, has reviewed Ultima Forever at Zero1Gaming.
An editorial at Kotaku takes an in-depth look at Mythic’s Ultima Forever, its development history, and what the future holds for it and the Ultima name.
Scans of a lengthy technical design document produced for what was probably the last attempt at creating Ultima Online 2.
A style guide produced for the production team of UO Next, a cancelled attempt to re-tool, clean up, and streamline Ultima Online.
Richard Garriott was asked, via Twitter, as to whether he harboured any major regrets about the Ultima series.