“Ultima V Redux” Is Function-Complete and Heading Toward Playtesting
Brad Hannah’s “Ultima V Redux” is feature-complete, and now in an extended playtesting and bugfixing phase.
Brad Hannah’s “Ultima V Redux” is feature-complete, and now in an extended playtesting and bugfixing phase.
Brad Hannah’s Ebiten/Go-based remake of “Ultima 5” – “Ultima 5 Redux” – is coming along nicely, with much work being done on the user interface.
The “Ultima V Redux” project, now powered by the Ebiten engine, is moving ahead at what seems a much more rapid pace.
Brad Hannah is pivoting his “Ultima V Redux” project away from the Unity engine, in favour of the leaner Ebiten engine.