New (But Orphaned) Project: ZXU4
Zedex Dragon was, for a time, building a custom version of Ultima 4 for a computer of his own designing, the ZX Spectrum SE.
Zedex Dragon was, for a time, building a custom version of Ultima 4 for a computer of his own designing, the ZX Spectrum SE.
Fearyourself has made some excellent progress with scripting in his Ultima-inspired RPG engine project, and has implemented a few basic quests with it.
Another online remake of Ultima 6, this one implemented in C# and featuring a UI inspired by Ultima Online.
Several years ago, Nytegard undertook a project to crack into the data files for Ultima 5, and proceeded to extensively reverse-engineer the game. Along the way, he built himself several tools to assist in...
Because it means something awesome. Okay, the weekly screenshot itself is rather dark; there’s little more to be seen in it than a dock and Raven’s ship. Raven is barely visible in the background...
Iceblade has posted the latest weekly update at the Forgotten World website, and within it he announces another key point of progress for the project: I present an screenshot of the current incarnation of...
So…as was recently noted in another news posting, Firstknight has returned to the Forgotten World team, though at present I will be tracking his project — Beautiful Britannia — separately from Forgotten World here...
Commenter Fearyourself, who has stepped to the fore to help Kevin Fishburne with his coding issue, has an Ultima-inspired engine creation project of his own, which I have just now gladly added a project...
Kevin Fishburne dropped me an email to let us know that work on his Ultima-inspired project Sanctimonia is continuing at a fairly brisk pace. He has made huge strides in developing the game’s client...
Well, that sucks. I’d hoped this trip afield would provide me with at least a few opportunities to update the site, but it would appear that I failed to factor three things into my...