Tagged: Back to Roots

Back to Roots: Transportation and a Better Renderer

Back to Roots: Transportation and a Better Renderer

Fearyourself has finished implementing transportation — all forms thereof — in his Ultima-inspired game engine, Back to Roots. Now he has set his sights on improving the engine’s renderer.

Back to Roots: NPCs in Skara Brae

Back to Roots: NPCs in Skara Brae

Fearyourself has made yet more great progress on his Ultima-inspired RPG engine, Back to Roots, and has implemented all of the NPCs in Skara Brae for his upcoming tech demo.

Back to Roots: Looking For Collaboration

Back to Roots: Looking For Collaboration

Fearyourself, having reached a point where he feels his Ultima-inspired game engine, Back to Roots, is stable and mature enough, is looking for more people to join the project.

Back to Back to Roots

Back to Back to Roots

Fearyourself/JC, the talented programmer behind the Back to Roots engine project, recently got married! Oh, and he’ll be resuming work on the project pretty soon.

Back To Roots March Updates

Back To Roots March Updates

Back to Roots, another Ultima-inspired (and Ultima-compatible) game engine project, posted a couple of updates early on in March, which I had missed noticing until just now.