So…as was recently noted in another news posting, Firstknight has returned to the Forgotten World team, though at present I will be tracking his project — Beautiful Britannia — separately from Forgotten World here...
As noted back in their August update, Team Return have welcomed into their fold Jolyn “Nytefall” Kitzer, who was the lead 2D artist for Ultima V: Lazarus. In the intervening months, she has produced...
Sadly, he isn’t all that kind to that which I count as my favourite Ultima title: I don’t share many of Spoony’s criticisms, although that is partly due to the fact that, per the...
As Samwise once said. I am resuming posting as of…well…today, in fact, and will be working through the pile of mail I received during the week-long hiatus I took just after — and as...
Veteran’s Day (in the US) and Remembrance (or Armistice) Day in much of the Commonwealth, is one of those few times of the year that inspires a kind of somber reflection that crosses most...
We’re back at the hospital (if you were following my Twitter feed yesterday night, you’ll know the story) and it’s definitely not a false alarm this time. The Dragoness will be having this baby...
Iceblade dropped me a quick note to say that for the next few months (at least), he will be posting a new screenshot from Forgotten World‘s development to the project’s Releases and Media page....
Commenter Fearyourself, who has stepped to the fore to help Kevin Fishburne with his coding issue, has an Ultima-inspired engine creation project of his own, which I have just now gladly added a project...
I tweeted a link to YouTube user Resulka‘s “secret lost” thirty-ninth episode of her playthrough of Serpent Isle. (Resulka self-describes as “[y]et another LP-er with a propensity for vintage gaming,” and she certainly makes...