BioWare Mondays
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
The world design documents (read: hand-drawn maps) for the original plot of Serpent Isle have been moved into the Origin Gallery here at the Ultima Codex.
Richard Garriott held an “AMA” session on Reddit today.
Pix celebrates the 20th annviersary of Serpent Isle with a couple of photographs of some unique collector’s items he has acquired.
PC Gamer has issued a statement of their own on the recent controversy concerning remarks Richard Garriott made in an interview with them.
Why not watch a Serpent Isle “Let’s Play” on this, the game’s 20th anniversary?
Bill Armintrout got his start with Origin Systems as a writer for Serpent Isle, and soon ended up directing the project.
It’s hard to believe it, but Ultima 7 Part 2: Serpent Isle was released 20 years ago today.
The weekly round-up of news pertaining to CD Projekt Red and their various RPG series.
The weekly round-up of news pertaining to former Interplay developers and their various new projects.