Spoken Like Iolo!
Iolo is alive and well in David Watson’s pithy reply to Richard Garriott on Twitter.
Iolo is alive and well in David Watson’s pithy reply to Richard Garriott on Twitter.
Richard Garriott currently holds the record for the highest-altitude geocache; he left a cache on the International Space Station (ISS). NASA flight engineer Rick Mastracchio is going after it. (Updated: The geocache has been reached!)
Star Wars: The Old Republic The upcoming Galactic Starfighter expansion for BioWare’s Star Wars MMORPG continues to look awesome, if not quite as enticing as…say…Star Citizen. The third-person flight mechanics seem a bit too...
In the latest update to the Shroud of the Avatar website, Portalarium have revealed yet another story excerpt, accompanied by yet another puzzle piece showing a more detailed snippet of the map of the Island of Novia. New Britannia evidently also has a Serpent’s Spine mountain range!
Drop what you’re doing right now and watch this video of Sui Generis alpha gameplay footage: [youtube http://www.youtube.com/watch?v=BuOzmyED5qA&w=640&h=360] The combat that takes place within about the first minute is awesome enough (yes, you are...
Warren Spector has a new job at the University of Texas at Austin, and has been giving a number of interviews and talks recently. Among the subjects he has discussed are emergent game design, and his legacy as a developer (along with some of his fears about same).
Max Breedon, the chap behind the old-school, Ultima-like MMORPG EUO is working on a new game, which he is calling Crypt Wizard. Somewhat inspired by Dungeon Keeper, it’s a dungeon management game with an old school vibe…and he needs artists to help craft its tileset. (And yes, it’s a paying gig.)
The latest update to the Ultima 6 Online client restores the long-missing “safe spot” functionality, tables where players can drop off unwanted items for newer players.
Portalarium have announced the grand prize winner(s) of their Shroud of the Avatar-themed Unity Scene Jam competition.
In a post on the Ultima Forever forums, Mythic community manager Gene Makely let slip that in its next major update, equipment in Ultima Forever will no longer be damaged during combat (except in cases where the player is killed).