Shroud of the Avatar: The Ultima Dragons Panel
Richard Garriott took the time to speak with a panel of Ultima Dragons about Shroud of the Avatar today.
Richard Garriott took the time to speak with a panel of Ultima Dragons about Shroud of the Avatar today.
Noah “Spoony” Antwiler interviews — or roasts, depending on how you look at it — Richard Garriott. This is the first part of…well, at least two videos.
Irrational Games As gorgeous and intriguing as the Burial at Sea DLC for BioShock Infinite looks, the execution of it seems to be somewhat lacking. Not that it’s bad, exactly…it just seems to disappoint...
The latest update to Ultima Forever opens new dungeons, overhauls the gear damage system, and allows players to remove Virtue-related hints from dialogue options.
In an update to the Exult website — the first in nearly two years — we are informed that development on the project has more or less halted for the time being, and that the current snapshot builds are very stable. As such, everyone who can is encouraged to stop using version 1.2 of the engine.
The latest Update of the Avatar from Portalarium introduced the Windmill Village Home, another player housing option for those of you who own property in Shroud of the Avatar.
In the latest Pen of the Avatar session, Portalarium concept artist Stephen Daniele continued his work on the amphitheatre splash image he began working on two weeks prior.
Mythic has pushed Publish 85 for Ultima Online to the Origin and Izumo shards. Additionally, there’s a new piece of fiction up on the Ultima Online website.
Andrew Owen has posted an update on the development of U3.5: Pax Britannia. He has settled on a maximum party size, finished writing the game’s plot, and has the scipting engine in a nearly-complete state.
Chris Roberts isn’t building some lame console game, and he wants you all to know it. Also, Star Citizen just reached the $28 million funding milestone…because come on, you knew that was going to happen.