Creation takes time. Time is limited.
The Dark Unknown: Entering Cities and (Update: Fixed!) Time Bugs
Goldenflame Dragon has made some progress on his Ultima-inspired, browser-based tiled RPG, The Dark Unknown. He has also found a rather interesting bug in the game.
Ultima Online: Publish 83, Sixteenth Anniversary, and More
In preparation for Ultima Online’s sixteenth anniversary, Mythic have pushed Publish 83 to its test shard.
Shroud of the Avatar: Village Homes Revealed
The latest update to the Shroud of the Avatar Kickstarter page gives us a look at the houses that Citizen-level backers will have access to.
BioWare Tuesdays
I felt really under the weather yesterday, and feel that way again today. So the list of links is back for another week. Shoot me…no, really, please do.
The Black Gate Board Game: This and That
Lucifuge Dragon has posted another update to the Sixth Circle website, explaining his current development goals for his board game adaptation of Ultima 7: The Black Gate.
Sanctimonia: Progress Report, Positional Lighting, New Flame Asset
Kevin Fishburne has added a keen new flame asset to his Ultima-inspired PvE MMORPG, Sanctimonia, and has also added positional lighting to the game’s day/night cycle.
Morgaelin: Usable Items, Combat Area
slashgravatar continues to make excellent progress in developing his Ultima 4-inspired demake of Ultima 8.
Raph Koster’s MMORPG.com Interview: Ultima Online Comments
Raph Koster chatted with MMORPG.com recently. Here are his comments on Ultima Online, which were made during the course of the interview. (Image credit: Cory Doctorow)
CD Projekt Sundays
The weekly round-up of news pertaining to CD Projekt Red and their various RPG series.
Ex-Interplay Fridays
The weekly round-up of news pertaining to former Interplay developers and their various new projects.











































