“Ultima VII Revisited”: Version 0.0.2 Released (Updated)
Anthony Salter’s 3D remake of “Ultima 7: The Black Gate” is looking amazing.
Anthony Salter’s 3D remake of “Ultima 7: The Black Gate” is looking amazing.
An early look at an attempt to remake “Ultima Underworld” using an open-source engine for the original “DOOM” games.
xu4, the cross-platform “Ultima 4” engine, has seen a number of updates over the course of the last 3 years.
A prospective “Ultima” fan project is looking for some help launching a website.
Brad Hannah is working hard to adapt the cutscene maps from “Ultima 5” in “Ultima 5 Redux”.
An English-language translation patch for ROMs of the (Japanese-only) PSX version of “Ultima Underworld”.
CaithSith2 has updated “Ultima 3 for Game Boy Pocket”, Sven Carlberg’s port of “Ultima 3”, to work natively with the Analogue Pocket.
It turns out that a few other fan-made expansion scenarios for “Ultima 3” have also been found.
A Windows port of Joel Fenton’s unofficial “Ultima 3” expansion, “Ultimore: Egypt”.
In which we get a bit of a better idea what the world of “Ultima 7” will look like in 3D.
A project that aims to create a modernized experience of Ultima 7, using the Geist 3D game engine.