The Dark Unknown: Introduction Splash Screens, Many New NPCs, and Post-Demo Bugfixes
Goldenflame Dragon has added a number of new NPCs to The Dark Unknown, which also has fancy new splash screens for its introductory sequence.
Goldenflame Dragon has added a number of new NPCs to The Dark Unknown, which also has fancy new splash screens for its introductory sequence.
A pair of ports of Richard Garriott’s Akalabeth, to the GW-Basic and MSX BASIC programming languages.
A utility for editing all nine levels of the Abyss in Ultima Underworld, importing new graphics to the game, and modifying game data.
The Ultima 6 Remake team have implemented a significant amount of the game’s plot.
Sir John has released an update to his German translation patch for Ultima 7: The Black Gate, and has also begun work on a “Nitpicker’s Patch” for the game.
NPCs in The Dark Unknown now have a “sitting down” sprite, and so can sit in chairs (e.g. in taverns).
Sir John has made a few more tweaks to his alternative font for Ultima 7.
Goldenflame Dragon took a brief hiatus from working on The Dark Unknown, but is back at it again this month.
kxmode’s Google Maps-like Ultima 7 map now features music!