“Ultima 8: Exult”: Work-in-Progress Images of Mordea’s Palace
A couple images of what the Palace of the Tempest, from “Ultima 8,” looks like when rebuilt in the “Exult” engine.
A couple images of what the Palace of the Tempest, from “Ultima 8,” looks like when rebuilt in the “Exult” engine.
The “Exult” team have released version 1.12 of their cross-platform “Ultima 7” engine, ahead of a switch from SDL2 to SDL3.
An unofficial port by “Ultima 3” to the VIC 20 by Aleksi Eeben.
“Classic Ultima Online,” a multiplayer reworking of “Ultima 4,” is once again being worked on by its original developer.
Anthony Salter has implemented a conversation system in “Ultima 7: Revisited” that reads directly from the original game’s usecode.
Ideal Dragon and the “Ultima 8: Exult” team are still hard at work building out their remake of “Ultima 8”.
Goldenflame Dragon may still be looking for beta testers for “Chronicles of Ellusus 1: The Dark Unknown”, his long-in-development homage to the early “Ultima” games.
Kirk Winterrowd, formerly a developer and composer at Origin Systems, has passed away.
GOG have added all the “Ultima” games to their new Preservation Program, and have also made a few updates to how they support some of the games.
One of the composers who created music for the cancelled “Ultima IX: Redemption” project has released his work on SoundCloud.
Wander through the blocky realms of “Minecraft” dressed in virtuous livery!