Sanctimonia: OpenGL Water Layers at Depth
Kevin Fishburne has been messing about with OpenGL and water depth layers in developing his Ultima-inspired MMORPG, Sanctimonia.
Kevin Fishburne has been messing about with OpenGL and water depth layers in developing his Ultima-inspired MMORPG, Sanctimonia.
Dr. Dungeon has released the second part of Ultizurk 3 on his website, again for free.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
Pix has updated his patching utility for the Ultima games to support Savage Empire and Martian Dreams.
Thepal has posted a short update to The Serpent Isle Remake’s website, detailing progress made on a couple of dungeons.
Ian “Tiberius” Frazier, former head of Team Lazarus and former Game Director at Big Huge Games, has joined Epic Baltimore.
GOG.com has released the two Worlds of Ultima games today, for free.
Belgium and Poland aren’t neighbours in real life…but here, tonight, we can pretend.
Two new Ultima Codex subdomains have been launched, for Savage Empire and Martian Dreams.
Due to a Pocket-related error, I missed posting the Bethesda round-up yesterday. So it and the Obsidian round-up get to share space. But that’s okay…these guys are used to working together.