Raph Koster: "Is immersion a core game virtue?"
The gaming industry veteran and former lead designer for Ultima Online talks about immersion in gaming, and comments on the way modern gaming has moved away from the concept.
The gaming industry veteran and former lead designer for Ultima Online talks about immersion in gaming, and comments on the way modern gaming has moved away from the concept.
The Ultima VI Remake for Exult has been making a lot of progress, with all shrines now working. The team is looking for fan submissions for literary articles to populate the bookshelves of their new Britannia.
Continuing his Ultima Game Developer series at The Digital Lycaeum, Browncoat Jayson as published an article discussing the legal issues surrounding fan games and other similar projects.
Nyrthos is a new game which basically became known online earlier this week. Targeted at browsers and mobile devices, it looks like an Infinity Engine game, more or less, and evidently incorporates many RPG features.
It has been announced that a Kingdoms of Amalur: Reckoning demo will be released on the 17th of January, at least on XBox and probably on PC and PS3 as well.
The weekend round-up of news related to Risen 2: Dark Waters, the upcoming (semi-?)open-world RPG from Piranha Bytes, makers of the original Gothic games and long-time Ultima fans.
The no longer anywhere near nightly open discussion thread at Ultima Aiera.
The weekend round-up of news related to Kindgoms of Amalur: Reckoning, the upcoming open-world RPG (from Big Huge Games/38 Studios) being worked on by Ian “Tiberius” Frazier of Lazarus fame.
Dominus has posted a question to the Exult forums concerning whether or not he and the rest of the team should continue supporting legacy operating system versions.
Electronic Arts has updated UltimaForever.com with a new section giving a brief history of each game in the series.