Forgotten World: Bug Tracking Help Needed!
The Forgotten World team need your help, Ultima fans, in tracking down some particularly tricky bugs in Ultima 9.
The Forgotten World team need your help, Ultima fans, in tracking down some particularly tricky bugs in Ultima 9.
Cody Ellsworth has released a short video demonstrating his work-in-progress, Ultima 5-inspired RPG for iOS.
Kevin Fishburne’s Ultima-inspired online RPG engine has seen many improvements, especially to atmospheric effects, since last we heard news of it. Oh, and he’s implemented OpenGL-accelerated graphics, as well.
Fearyourself has made yet more great progress on his Ultima-inspired RPG engine, Back to Roots, and has implemented all of the NPCs in Skara Brae for his upcoming tech demo.
EA Labels president Frank Gibeau, in a recent interview, teased us all by letting slip that EA is looking at “a couple of old franchises” again.
The no longer anywhere near nightly open discussion thread at Ultima Aiera.
Richard Garriott gave a version of his “three eras of gaming” keynote talk at GDC Europe this week, and focused a lot on Ultima and Ultima online in its text.
Fearyourself, having reached a point where he feels his Ultima-inspired game engine, Back to Roots, is stable and mature enough, is looking for more people to join the project.
Fearyourself has added boat travel (and most other forms of “vehicular” travel) to his Ultima-inspired game engine, Back to Roots.