Nightly Open Thread
The nightly open discussion thread at Ultima Aiera. Which, admittedly, hasn’t exactly been “nightly” for the last couple of days.
The nightly open discussion thread at Ultima Aiera. Which, admittedly, hasn’t exactly been “nightly” for the last couple of days.
Basjian is described by its creator as “a not-so-MMO game”. Written in JavaScript and Node, it sports a distinctly old-school, Ultima-esque look.
One of the first Ultima 9 remakes, which stopped development before achieving a demo release, has been rebooted by its original developer using the Neverwinter Nights 2 engine. And yes, it’s still based on the Bob White Plot.
Malignant Manor’s attempt to implement a basic, free-to-play game with Exult, using only the engine and none of the original resources from Ultima 7: The Black Gate or Serpent Isle.
Team Return are looking for someone who can craft some very familiar-looking, Ultima-esque interface elements for use when opening chests and searching bodies in the game.
Development of Kevin Fishburne’s Ultima-inspired online game, Sanctimonia, proceeds apace with the addition of landscape sub-layers, alpha tiles to transition between textures, and a newly-working particle system.
Good Game — the TV show by Gamers, for Gamers — has an interesting and informative chat with the father of MMOs [and Ultima! – Ed.], Richard Garriott.
A neat — if bitterly sarcastic — wiki devoted to the little bits and pieces of AAA games that never made the final cut. Of course, they have Ultima.