Category: Inspired by Ultima
The Titans of Ether are looking to bring a 3D artist on board, as a permanent team member, to work on Corven – The Path of Redemption.
Fregas Baratis has been making some changes to the map and collision detection in his Ultima-inspired RPG, Omega.
Slashing Dragon has released an update for his cross-platform roguelike.
In which we get a look at two new character portraits that will feature in Corven – Path of Redemption.
A follow-up to the Ultima 2-inspired Lowlander, this sequel to that iOS RPG leans even more heavily on Ultima 2 for its inspiration.
In which we get a taste of the music that will be featured in Unknown Realm, and also some excellent samples of monster artwork (which will grace the game’s manual).
IronOak Games have been hard at work on For The King, and have added a new “chaos system” to the game.
Let’s talk about our first Ultima fan projects, our first explorations of programming, and/or our first experiences messing with a game’s editing toolkit.
No, that’s not a screenshot from some long-lost part of Ultima 6. Rather, it’s a screenshot from a newly-announced project that Slashing Dragon and Exodus Destiny Dragon are attempting to raise funding for –...
It has been a year since the Ultima Game Music Fan Recreation Project wrapped up. Now, there’s another round of tunes on the way.
An Ultima-inspired, tile-based RPG coded from scratch for the Apple II.
Goldenflame Dragon has implemented a few new features in The Dark Unknown.