Because things are kind of loopy here this week, and because I don’t have time to work on the BioWare entry right now.
Gamespot’s Jonathan Toyad attempts, in under seven minutes, to answer the question “What makes an Ultima game?”
An Ultima fan is having some issues getting through Avatarship, the Neverwinter Nights-based remake of Ultima 4.
The Gate of Sosaria, formerly known as Revenge of Mondain, is still being worked on, and Red Dragon has just launched a new website for it.
The weekly round-up of news pertaining to CD Projekt Red and their various RPG series.
Portalarium recently added four new developers to the Shroud of the Avatar team. Here’s why it’s a big deal.
The weekly round-up of news pertaining to former Interplay developers and their various new projects.
The weekly round-up of news related to Bethesda Game Studios and their excellent RPG series, The Elder Scrolls. And any other titles they might be working on.
Andrew Owen has released a beta version of the character generator for U3.5: Pax Britannia on the Ultima Dragons Facebook group.
The Digital Antiquarian sets out to dispel some of the myths and legends surrounding Ultima: Escape from Mount Drash.
Neverwinter gets a lot of attention this week. And we even hear a peep from Warhorse Studios, who have been fairly quiet in recent months.
Warren Spector has been busy over the last week or so, and not just because he accepted a teaching position with the University of Texas’ game design programme.
Because I spent yesterday re-arranging my garage in an effort to eliminate potential mouse breeding grounds. And then spent the evening posting everything I should have posted on Friday. Don’t ask about Friday.
It would appear that the fix for errors related to Ultima 7′s “earthquake” effect in DOSBox also corrects another issue.