A Year of Portalarium: 2013 in Review
In which we look at the news related to Richard Garriott, Portalarium, and Shroud of the Avatar that came out in the last year.
In which we look at the news related to Richard Garriott, Portalarium, and Shroud of the Avatar that came out in the last year.
Lucifuge Dragon continues play-testing his board game implementation of Ultima 7, this time with disastrous results. The Unity version of the game is seeing good progress, however, with network multiplayer now implemented.
Lucifuge Dragon explains his plan for the future of his board game adaptation of Ultima 7: The Black Gate, and in particular its implementation in Unity.
Lucifuge Dragon has been busy porting his board game implementation of Ultima 7: The Black Gate into the Unity engine.
Portalarium have announced the grand prize winner(s) of their Shroud of the Avatar-themed Unity Scene Jam competition.
Portalarium have announced the winners of the fourth Shroud of the Avatar-themed Unity Scene Jam.
Game Industry has a three-part interview with Richard Garriott about Shroud of the Avatar and its development process.
Shroud of the Avatar executive producer Starr Long delivered a talk at GDC Next recently, in which he offered his thoughts on nine trends that he expects will shape gaming in the decade to come.
The fourth and final Shroud of the Avatar-themed Unity Scene Jam hosted by Portalarium is on now!
The Titans of Ether have placed development of Ultima IX: Redemption “on hold” for the time being.